If you are visiting our site in response to receiving highly inappropriate email content, please rest assured it did not originate from Mak Studios Limited, nor any employee or association of ours. Someone with nothing better to do had hacked one of our email addresses (possibly more) and started sending content which we have no…
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RAMDrive Build Cache
Saving your SSD (a little) After the recent article comparing HDD vs SSD vs RAM, I thought I'd expand a little on using a RAMDrive as a build cache with Visual Studio 2015. Of note, this technique is pointless with Xcode as it already caches everything in RAM, so all you'd be doing is doubling…
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HDD vs SSD vs RAM
Whilst performing some (frankly needlessly painful) IT support on our internal SCM server I embarked on a small exercise to determine how 'fast' my personal collection of drive solutions actually are in the real world (or as near as can be judged). In this instance, I have a number of SSD's floating about, and my…
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In other news – first book published, Insurmountable Odds
As a supporting post to one of our internal projects, we are proud to announce the publishing of Insurmountable Odds, the first book in the trilogy, When Stars Fall, set in the Dominium game universe! This book is intended to raise awareness and funds for the game project itself, and sets out the base story…
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